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JunkJungle
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rev 184:
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10 days ago
sheep
fix crashing when pushing a box into wall
default
tip
10 days ago
sheep
add missing game.py
6 weeks ago
sheep
image for poisoned status
6 weeks ago
sheep
clean up status bubbles
6 weeks ago
sheep
make everything sleepy
6 weeks ago
sheep
make the shadows update themselves
6 weeks ago
sheep
add status bubbles
6 weeks ago
sheep
add status bubbles
6 weeks ago
sheep
revert last change
6 weeks ago
sheep
add functions for creating new items and monsters to the game object
6 weeks ago
sheep
move code from junk.py to game.py
2 months ago
sheep
add a chainsaw
2 months ago
sheep
add a chainsaw
3 months ago
sheep
fixed a missing MoveBlocked class
4 months ago
sheep
add the up ladder
4 months ago
sheep
clean up the util module, add bones
4 months ago
sheep
clean up items, add bones item
4 months ago
sheep
fix a nasty bug with positioning re-dropped items
15 months ago
sheep
move input from Player to the Game class
15 months ago
sheep
Removed some of dependencies between monsters, items and their sprites
15 months ago
sheep
more cleanup
15 months ago
sheep
cleanup of the display and sprite modules
15 months ago
sheep
Added bat monster and chest item
15 months ago
sheep
more roguelikish level mockup
15 months ago
sheep
Two new monsters: skeleton and giant eye
18 months ago
Radomir Dopieralski
added a feline monster
18 months ago
Radomir Dopieralski
use ground for floor, instead of grass
18 months ago
Radomir Dopieralski
added grass tile
18 months ago
Radomir Dopieralski
tweak the grass graphics a little
18 months ago
Radomir Dopieralski
new kind of wall: grassy cliff
19 months ago
Radomir Dopieralski
some cleanup
19 months ago
Radomir Dopieralski
tweak levels and graphics
19 months ago
Radomir Dopieralski
Starting with the menu system
19 months ago
Radomir Dopieralski
decouple sprites from display better
19 months ago
Radomir Dopieralski
tweak drop animation
19 months ago
Radomir Dopieralski
Move iem pickup animation to the effects layer, so that it's over overlay
19 months ago
Radomir Dopieralski
tweak the death animation
19 months ago
Radomir Dopieralski
Move the wall tile magic from __init__ to .update
19 months ago
Radomir Dopieralski
Tweak the pickiup and drop animations
19 months ago
Radomir Dopieralski
removedd unneded terrain graphics
19 months ago
Radomir Dopieralski
removed ladder.py
19 months ago
Radomir Dopieralski
Realistic walls
23 months ago
Radomir Dopieralski
merge heads
23 months ago
Radomir Dopieralski
Added licenses
2008-02-06
Radomir Dopieralski
Tweaking the player graphics
2008-02-06
Radomir Dopieralski
Player death animation
2008-02-06
Radomir Dopieralski
Smoother rotation
2008-02-06
Radomir Dopieralski
Merged diagonals into the player image
2008-02-06
sheep
Rotation animation with diagonals
2008-01-22
Radomir Dopieralski
Window icon
2008-01-20
Radomir Dopieralski
Moved effects to effects directory
2008-01-14
Radomir Dopieralski
Make draw_map accept an optional rect argument
2008-01-14
Radomir Dopieralski
Removed FOV
2008-01-14
Radomir Dopieralski
Experimental FOV
2008-01-14
Radomir Dopieralski
Actually use the terrain sprites
2008-01-14
Radomir Dopieralski
Clean up debug messages, add meat to terrain tiles
2008-01-14
Radomir Dopieralski
Moved gauge and shadow to effects
2008-01-14
Radomir Dopieralski
Remove ugly game over image
2008-01-14
Radomir Dopieralski
Empty files for the terrain objects
2008-01-14
Radomir Dopieralski
removed read_map()
rev 184:
(0)
-100
-60
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