JunkJungle

log

age author description
7 months ago sheep fix crashing when pushing a box into walldefault tip
7 months ago sheep add missing game.py
8 months ago sheep image for poisoned status
8 months ago sheep clean up status bubbles
8 months ago sheep make everything sleepy
8 months ago sheep make the shadows update themselves
8 months ago sheep add status bubbles
8 months ago sheep add status bubbles
8 months ago sheep revert last change
8 months ago sheep add functions for creating new items and monsters to the game object
8 months ago sheep move code from junk.py to game.py
9 months ago sheep add a chainsaw
9 months ago sheep add a chainsaw
10 months ago sheep fixed a missing MoveBlocked class
11 months ago sheep add the up ladder
11 months ago sheep clean up the util module, add bones
11 months ago sheep clean up items, add bones item
11 months ago sheep fix a nasty bug with positioning re-dropped items
22 months ago sheep move input from Player to the Game class
22 months ago sheep Removed some of dependencies between monsters, items and their sprites
22 months ago sheep more cleanup
22 months ago sheep cleanup of the display and sprite modules
22 months ago sheep Added bat monster and chest item
22 months ago sheep more roguelikish level mockup
22 months ago sheep Two new monsters: skeleton and giant eye
2008-08-08 Radomir Dopieralski added a feline monster
2008-08-08 Radomir Dopieralski use ground for floor, instead of grass
2008-08-07 Radomir Dopieralski added grass tile
2008-08-07 Radomir Dopieralski tweak the grass graphics a little
2008-08-07 Radomir Dopieralski new kind of wall: grassy cliff
2008-07-13 Radomir Dopieralski some cleanup
2008-07-06 Radomir Dopieralski tweak levels and graphics
2008-07-06 Radomir Dopieralski Starting with the menu system
2008-07-06 Radomir Dopieralski decouple sprites from display better
2008-07-06 Radomir Dopieralski tweak drop animation
2008-07-06 Radomir Dopieralski Move iem pickup animation to the effects layer, so that it's over overlay
2008-07-06 Radomir Dopieralski tweak the death animation
2008-07-06 Radomir Dopieralski Move the wall tile magic from __init__ to .update
2008-07-06 Radomir Dopieralski Tweak the pickiup and drop animations
2008-07-05 Radomir Dopieralski removedd unneded terrain graphics
2008-07-05 Radomir Dopieralski removed ladder.py
2008-07-05 Radomir Dopieralski Realistic walls
2008-03-07 Radomir Dopieralski merge heads
2008-03-07 Radomir Dopieralski Added licenses
2008-02-06 Radomir Dopieralski Tweaking the player graphics
2008-02-06 Radomir Dopieralski Player death animation
2008-02-06 Radomir Dopieralski Smoother rotation
2008-02-06 Radomir Dopieralski Merged diagonals into the player image
2008-02-06 sheep Rotation animation with diagonals
2008-01-22 Radomir Dopieralski Window icon
2008-01-20 Radomir Dopieralski Moved effects to effects directory
2008-01-14 Radomir Dopieralski Make draw_map accept an optional rect argument
2008-01-14 Radomir Dopieralski Removed FOV
2008-01-14 Radomir Dopieralski Experimental FOV
2008-01-14 Radomir Dopieralski Actually use the terrain sprites
2008-01-14 Radomir Dopieralski Clean up debug messages, add meat to terrain tiles
2008-01-14 Radomir Dopieralski Moved gauge and shadow to effects
2008-01-14 Radomir Dopieralski Remove ugly game over image
2008-01-14 Radomir Dopieralski Empty files for the terrain objects
2008-01-14 Radomir Dopieralski removed read_map()