JunkJungle

log

age author description
10 days ago sheep fix crashing when pushing a box into walldefault tip
10 days ago sheep add missing game.py
6 weeks ago sheep image for poisoned status
6 weeks ago sheep clean up status bubbles
6 weeks ago sheep make everything sleepy
6 weeks ago sheep make the shadows update themselves
6 weeks ago sheep add status bubbles
6 weeks ago sheep add status bubbles
6 weeks ago sheep revert last change
6 weeks ago sheep add functions for creating new items and monsters to the game object
6 weeks ago sheep move code from junk.py to game.py
2 months ago sheep add a chainsaw
2 months ago sheep add a chainsaw
3 months ago sheep fixed a missing MoveBlocked class
4 months ago sheep add the up ladder
4 months ago sheep clean up the util module, add bones
4 months ago sheep clean up items, add bones item
4 months ago sheep fix a nasty bug with positioning re-dropped items
15 months ago sheep move input from Player to the Game class
15 months ago sheep Removed some of dependencies between monsters, items and their sprites
15 months ago sheep more cleanup
15 months ago sheep cleanup of the display and sprite modules
15 months ago sheep Added bat monster and chest item
15 months ago sheep more roguelikish level mockup
15 months ago sheep Two new monsters: skeleton and giant eye
18 months ago Radomir Dopieralski added a feline monster
18 months ago Radomir Dopieralski use ground for floor, instead of grass
18 months ago Radomir Dopieralski added grass tile
18 months ago Radomir Dopieralski tweak the grass graphics a little
18 months ago Radomir Dopieralski new kind of wall: grassy cliff
19 months ago Radomir Dopieralski some cleanup
19 months ago Radomir Dopieralski tweak levels and graphics
19 months ago Radomir Dopieralski Starting with the menu system
19 months ago Radomir Dopieralski decouple sprites from display better
19 months ago Radomir Dopieralski tweak drop animation
19 months ago Radomir Dopieralski Move iem pickup animation to the effects layer, so that it's over overlay
19 months ago Radomir Dopieralski tweak the death animation
19 months ago Radomir Dopieralski Move the wall tile magic from __init__ to .update
19 months ago Radomir Dopieralski Tweak the pickiup and drop animations
19 months ago Radomir Dopieralski removedd unneded terrain graphics
19 months ago Radomir Dopieralski removed ladder.py
19 months ago Radomir Dopieralski Realistic walls
23 months ago Radomir Dopieralski merge heads
23 months ago Radomir Dopieralski Added licenses
2008-02-06 Radomir Dopieralski Tweaking the player graphics
2008-02-06 Radomir Dopieralski Player death animation
2008-02-06 Radomir Dopieralski Smoother rotation
2008-02-06 Radomir Dopieralski Merged diagonals into the player image
2008-02-06 sheep Rotation animation with diagonals
2008-01-22 Radomir Dopieralski Window icon
2008-01-20 Radomir Dopieralski Moved effects to effects directory
2008-01-14 Radomir Dopieralski Make draw_map accept an optional rect argument
2008-01-14 Radomir Dopieralski Removed FOV
2008-01-14 Radomir Dopieralski Experimental FOV
2008-01-14 Radomir Dopieralski Actually use the terrain sprites
2008-01-14 Radomir Dopieralski Clean up debug messages, add meat to terrain tiles
2008-01-14 Radomir Dopieralski Moved gauge and shadow to effects
2008-01-14 Radomir Dopieralski Remove ugly game over image
2008-01-14 Radomir Dopieralski Empty files for the terrain objects
2008-01-14 Radomir Dopieralski removed read_map()